Plotsquared Commands List
- Plotsquared Commands List Roblox
- Plotsquared Commands List
- Plotsquared Commands List Minecraft
- Plotsquared Commands List Command

Introduction
PlotSquared has been free and open sourced since 2014. Overall PlotSquared has half a million downloads and is a mandatory part to lots of servers. Posting it as premium resource allows us to spend more time developing it.
Plugin home page: https://www.spigotmc.org/resources/plotsquared-v5.77506/
- PlotMe: A Minecraft Plot Management Plugin. Notes Command Subcommand Argument Description Permission Permissions Group /plotme (/plot,/p): claim.
- PlotMe: A Minecraft Plot Management Plugin. Notes Command Subcommand Argument Description Permission Permissions Group /plotme (/plot,/p): claim.
This plugin is installed on the UniversalCraftPlots Server.
Commands
/plot add <PlayerName>
Allow the specified player to build/break blocks in your plot while you are are also online in the UniversalCraftPlots Server.
/plot alias remove
Removes the name of the plot.
/plot alias set <Name>
Sets the name of the plot you are currently standing in.
/plot auto
Claims the nearest unclaimed plot for your exclusive use.
/plot biome
Lists all possible biomes for a plot.
/plot biome <BiomeName>
Set the biome for the current plot.
/plot buy
This command is normally used to purchase the unclaimed plot you are currently standing in. However, plots in UniversalCraft are free to purchase so the /plot claim command should be used instead.
/plot chat
Toggle plot chatting on or off.
/plot claim
Claim the plot you are currently standing in if you are the owner of that plot.
/plot clear
Clears the plot you are currently standing in.
/plot comment <owner public report> <comment>
Leave a comment regarding the current plot you are standing in, either as a comment to the owner of the plot, a public review of the plot, or as a report to staff for further investigation.
/plot continue
Continue working on a plot that was previously marked as completed.
/plot copy <x;z>
Copies the plot you are currently standing in to the specified location.
/plot createroadschematic
Sets the current road schematic to the roads around the plot you are currently standing in.
/plot debugroadregen plot
Regenerate all roads based on the road schematic.
/plot delete
Give up ownership and abandon the plot you are currently standing in.
/plot deny <PlayerName>
Prevent the specified player from entering your plot.
/plot desc <Description>
Sets the description of the current plot.
/plot done
Mark a plot as completed.
/plot flag add <FlagName> <Values>
Add flag values to the current plot.
/plot flag info <FlagName>
Show current flag values for the current plot.
/plot flag remove <FlagName> <Values>
Remove the specified flag values from the current plot.

/plot flag set <FlagName> <Value>
Set a flag value.
/plot grant add [PlayerName]
Add the specified player to the grant list of a plot.
/plot grant check
Verify the grants of a plot.
/plot home
Teleport directly to your own plot.
/plot inbox
List the comments for the current plot.
/plot info
Display information about the current plot you are standing in.
/plot kick <PlayerName>
Removes a player from your plot.
/plot list
List all the currently owned plots.
/plot load
Restore your plot to the point at which it was last saved.
/plot middle
Move you to the middle of a plot.
/plot merge <n e s w>
Merge the plot you are currently standing in with the plot to the north/east/south/west if you also own that plot.
/plot move <x;y>
Moves the current plot you and standing in to the specified location.
/plot music
Sets the background music for the current plot.
/plot purge
Remove all plots from the world.
/plot rate <Rating>
Rate the current plot you are standing in.

/plot regenallroads
Recreate all roads based upon the contents of the road schematic. This command can only be run from the console.
/plot reload
Reload plot world settings.
/plot remove <PlayerName>
Removes a player from your plot.
/plot save
Save your plot.
/plot set home
Sets the home location within your plot.
/plot setup
Runs the plot world creation wizard which involves answering a number of questions regarding the structure and layout of the world to be created. Answers should be entered in the format /plot setup <answer> for each question in turn. For example, the first prompt is for the world generation method and the response should be entered as: /plot setup PlotSquared
The second prompt is for the type of plots world to be created so choose the required world type by entering /plot setup <WorldType> where <WorldType> is one “normal”, “augmented” or “partial”:
- normal – Standard plot generation
- augmented – Plot generation with terrain. Sub-types are:
- none – No terrain at all
- ore – Just some ore veins and trees
- road – Terrain separated by roads
- all – Entirely vanilla generation
- partial – Vanilla with clusters of plots.
The rest of the plot world creation wizard prompts for the type of blocks to be used and the size of the plots/roads etc. See the UniversalCraftPlots Server page for details of the values we used.
/plot setowner <PlayerName>
Sets the owner of a plot to the specified player.
/plot swap <x;y>
Swaps the contents of the plot you are currently standing in with the specified plot.
/plot trust <PlayerName>
Allow another player to build in your plot, even when you as the plot owner, are offline.
Plotsquared Commands List Roblox
/plot unlink
Unlink the plot you are currently standing in if that plot has previously been merged with another plot. The public road between the plots will then be restored.
/plot visit <PlayerName>
Visit the plot belonging to the specified player.
/plot weanywhere
Bypass WorldEdit restrictions allowing administrators to build on roads.
Plotsquared Commands List
Configuration
storage.xml
Disable SQLite:
Disable forced teleport on plot claim:
Enable MySQL storage:
Appropriate connection credentials have been specified.
Plotsquared Commands List Minecraft
Permissions list
For all permissions, use worldedit.*.
You can also type op yourname in the server console to give you all permissions (in most cases).
| Command | Permission | Aliases | Flags | Description |
|---|---|---|---|---|
| /biomeinfo | worldedit.biome.info | /biomeinfo | pt | Get the biome of the targeted block. |
| //setbiome | worldedit.biome.set | //setbiome | p | Sets the biome of the player’s current block or region. |
| /biomelist | worldedit.biome.list | /biomelist /biomels | Gets all biomes available. | |
| /chunkinfo | worldedit.chunkinfo | /chunkinfo | Get information about the chunk that you are inside | |
| /listchunks | worldedit.listchunks | /listchunks | List chunks that your selection includes | |
| /delchunks | worldedit.delchunks | /delchunks | Delete chunks that your selection includes | |
| //cut | worldedit.clipboard.cut | //cut | e | Cut the selection to the clipboard |
| //paste | worldedit.clipboard.paste | //paste | sao | Paste the clipboard’s contents |
| //schematic | //schematic //schem | Schematic-related commands | ||
| //schematic formats | worldedit.schematic.formats | //schematic formats //schematic listformats //schematic f | List available schematic formats | |
| //schematic load | worldedit.clipboard.load, worldedit.schematic.load | //schematic load //schematic l | f | Load a schematic into your clipboard |
| //schematic list | worldedit.schematic.list | //schematic list //schematic all //schematic ls | dn | List available schematics |
| //schematic save | worldedit.clipboard.save, worldedit.schematic.save | //schematic save //schematic s | Save a schematic into your clipboard | |
| /clearclipboard | worldedit.clipboard.clear | /clearclipboard | Clear your clipboard | |
| //load | worldedit.clipboard.load | //load | Load a schematic into your clipboard | |
| //save | worldedit.clipboard.save | //save | Save a schematic into your clipboard | |
| //copy | worldedit.clipboard.copy | //copy | e | Copy the selection to the clipboard |
| //flip | worldedit.clipboard.flip | //flip | p | Flip the contents of the clipboard. |
| //rotate | worldedit.clipboard.rotate | //rotate | Rotate the contents of the clipboard | |
| /we | /we /worldedit | WorldEdit commands | ||
| /we reload | worldedit.reload | /we reload | Reload WorldEdit | |
| /we cui | /we cui | Complete CUI handshake | ||
| /we tz | /we tz | Set your timezone | ||
| /we version | /we version /we ver | Get WorldEdit version | ||
| /we help | worldedit.help | /we help | Displays help for the given command or lists all commands. | |
| //fast | worldedit.fast | //fast | Toggle fast mode | |
| //gmask | worldedit.global-mask | //gmask /gmask | Set the global mask | |
| //toggleplace | //toggleplace /toggleplace | Switch between your position and pos1 for placement | ||
| //searchitem | //searchitem //l //search /searchitem | bi | Search for an item | |
| //limit | worldedit.limit | //limit | Modify block change limit | |
| //hcyl | worldedit.generation.cylinder | //hcyl | Generates a hollow cylinder. | |
| //cyl | worldedit.generation.cylinder | //cyl | Generates a cylinder. | |
| //hsphere | worldedit.generation.sphere | //hsphere | Generates a hollow sphere. | |
| //sphere | worldedit.generation.sphere | //sphere | Generates a filled sphere. | |
| /forestgen | worldedit.generation.forest | /forestgen | Generate a forest | |
| /pumpkins | worldedit.generation.pumpkins | /pumpkins | Generate pumpkin patches | |
| //pyramid | worldedit.generation.pyramid | //pyramid | Generate a filled pyramid | |
| //hpyramid | worldedit.generation.pyramid | //hpyramid | Generate a hollow pyramid | |
| //generate | worldedit.generation.shape | //generate //gen //g | hroc | Generates a shape according to a formula. |
| //generatebiome | worldedit.generation.shape, worldedit.biome.set | //generatebiome //genbiome //gb | hroc | Sets biome according to a formula. |
| //undo | worldedit.history.undo | //undo /undo | Undoes the last action | |
| //redo | worldedit.history.redo | //redo /redo | Redoes the last action (from history) | |
| //clearhistory | worldedit.history.clear | //clearhistory /clearhistory | Clear your history | |
| /unstuck | worldedit.navigation.unstuck | /unstuck /! | Escape from being stuck inside a block | |
| /ascend | worldedit.navigation.ascend | /ascend /asc | Go up a floor | |
| /descend | worldedit.navigation.descend | /descend /desc | Go down a floor | |
| /ceil | worldedit.navigation.ceiling | /ceil | fg | Go to the celing |
| /thru | worldedit.navigation.thru.command | /thru | Passthrough walls | |
| /jumpto | worldedit.navigation.jumpto.command | /jumpto /j | Teleport to a location | |
| /up | worldedit.navigation.up | /up | fg | Go upwards some distance |
| //hollow | worldedit.region.hollow | //hollow | Hollows out the object contained in this selection | |
| //line | worldedit.region.line | //line | h | Draws a line segment between cuboid selection corners |
| //curve | worldedit.region.curve | //curve | h | Draws a spline through selected points |
| //overlay | worldedit.region.overlay | //overlay | Set a block on top of blocks in the region | |
| //center | worldedit.region.center | //center //middle | Set the center block(s) | |
| //naturalize | worldedit.region.naturalize | //naturalize | 3 layers of dirt on top then rock below | |
| //walls | worldedit.region.walls | //walls | Build the four sides of the selection | |
| //faces | worldedit.region.faces | //faces //outline | Build the walls, ceiling, and floor of a selection | |
| //smooth | worldedit.region.smooth | //smooth | n | Smooth the elevation in the selection |
| //move | worldedit.region.move | //move | s | Move the contents of the selection |
| //regen | worldedit.regen | //regen | Regenerates the contents of the selection | |
| //deform | worldedit.region.deform | //deform | ro | Deforms a selected region with an expression |
| //forest | worldedit.region.forest | //forest | Make a forest within the region | |
| //replace | worldedit.region.replace | //replace //re //rep | f | Replace all blocks in the selection with another |
| //stack | worldedit.region.stack | //stack | sa | Repeat the contents of the selection |
| //set | worldedit.region.set | //set | Set all the blocks inside the selection to a block | |
| /.s | worldedit.scripting.execute | /.s | Execute last CraftScript | |
| /cs | worldedit.scripting.execute | /cs | Execute a CraftScript | |
| //pos2 | worldedit.selection.pos | //pos2 | Set position 2 | |
| //chunk | worldedit.selection.chunk | //chunk | sc | Set the selection to your current chunk. |
| //pos1 | worldedit.selection.pos | //pos1 | Set position 1 | |
| //hpos1 | worldedit.selection.hpos | //hpos1 | Set position 1 to targeted block | |
| //hpos2 | worldedit.selection.hpos | //hpos2 | Set position 2 to targeted block | |
| //wand | worldedit.wand | //wand | Get the wand object | |
| /toggleeditwand | worldedit.wand.toggle | /toggleeditwand | Toggle functionality of the edit wand | |
| //contract | worldedit.selection.contract | //contract | Contract the selection area | |
| //outset | worldedit.selection.outset | //outset | hv | Outset the selection area |
| //inset | worldedit.selection.inset | //inset | hv | Inset the selection area |
| //distr | worldedit.analysis.distr | //distr | cd | Get the distribution of blocks in the selection |
| //sel | //sel /; | Choose a region selector | ||
| //desel | //desel //deselect | Deselect the current selection | ||
| //count | worldedit.analysis.count | //count | d | Counts the number of a certain type of block |
| //size | worldedit.selection.size | //size | c | Get information about the selection |
| //expand | worldedit.selection.expand | //expand | Expand the selection area | |
| //shift | worldedit.selection.shift | //shift | Shift the selection area | |
| /snapshot | /snapshot /snap | Snapshot commands | ||
| /snapshot use | worldedit.snapshots.restore | /snapshot use | Choose a snapshot to use | |
| /snapshot sel | worldedit.snapshots.restore | /snapshot sel | Choose the snapshot based on the list id | |
| /snapshot list | worldedit.snapshots.list | /snapshot list | List snapshots | |
| /snapshot after | worldedit.snapshots.restore | /snapshot after | Choose the nearest snapshot after a date | |
| /snapshot before | worldedit.snapshots.restore | /snapshot before | Choose the nearest snapshot before a date | |
| /restore | worldedit.snapshots.restore | /restore //restore | Restore the selection from a snapshot | |
| // | worldedit.superpickaxe | // /, | Toggle the super pickaxe pickaxe function | |
| /superpickaxe | /superpickaxe /pickaxe /sp | Select super pickaxe mode | ||
| /superpickaxe single | worldedit.superpickaxe | /superpickaxe single | Enable the single block super pickaxe mode | |
| /superpickaxe area | worldedit.superpickaxe.area | /superpickaxe area | Enable the area super pickaxe pickaxe mode | |
| /superpickaxe recur | worldedit.superpickaxe.recursive | /superpickaxe recur /superpickaxe recursive | Enable the recursive super pickaxe pickaxe mode | |
| /tool | /tool | Select a tool to bind | ||
| /tool none | /tool none | Unbind a bound tool from your current item | ||
| /tool tree | worldedit.tool.tree | /tool tree | Tree generator tool | |
| /tool repl | worldedit.tool.replacer | /tool repl | Block replacer tool | |
| /tool cycler | worldedit.tool.data-cycler | /tool cycler | Block data cycler tool | |
| /tool floodfill | worldedit.tool.flood-fill | /tool floodfill /tool flood | Flood fill tool | |
| /tool brush | /tool brush /tool br | Brush tool | ||
| /tool brush sphere | worldedit.brush.sphere | /tool brush sphere /tool brush s | h | Choose the sphere brush |
| /tool brush cylinder | worldedit.brush.cylinder | /tool brush cylinder /tool brush cyl /tool brush c | h | Choose the cylinder brush |
| /tool brush clipboard | worldedit.brush.clipboard | /tool brush clipboard /tool brush copy | a | Choose the clipboard brush |
| /tool brush smooth | worldedit.brush.smooth | /tool brush smooth | n | Choose the terrain softener brush |
| /tool brush ex | worldedit.brush.ex | /tool brush ex /tool brush extinguish | Shortcut fire extinguisher brush | |
| /tool brush gravity | worldedit.brush.gravity | /tool brush gravity /tool brush grav | h | Gravity brush |
| /tool brush butcher | worldedit.brush.butcher | /tool brush butcher /tool brush kill | Butcher brush | |
| /tool deltree | worldedit.tool.deltree | /tool deltree | Floating tree remover tool | |
| /tool farwand | worldedit.tool.farwand | /tool farwand | Wand at a distance tool | |
| /tool lrbuild | worldedit.tool.lrbuild | /tool lrbuild /tool /lrbuild | Long-range building tool | |
| /tool info | worldedit.tool.info | /tool info | Block information tool | |
| /mat | worldedit.brush.options.material | /mat /material | Set the brush material | |
| /range | worldedit.brush.options.range | /range | Set the brush range | |
| /size | worldedit.brush.options.size | /size | Set the brush size | |
| /mask | worldedit.brush.options.mask | /mask | Set the brush mask | |
| /none | /none | Unbind a bound tool from your current item | ||
| /tree | worldedit.tool.tree | /tree | Tree generator tool | |
| /repl | worldedit.tool.replacer | /repl | Block replacer tool | |
| /cycler | worldedit.tool.data-cycler | /cycler | Block data cycler tool | |
| /floodfill | worldedit.tool.flood-fill | /floodfill /flood | Flood fill tool | |
| /brush | /brush /br | Brush tool | ||
| /brush sphere | worldedit.brush.sphere | /brush sphere /brush s | h | Choose the sphere brush |
| /brush cylinder | worldedit.brush.cylinder | /brush cylinder /brush cyl /brush c | h | Choose the cylinder brush |
| /brush clipboard | worldedit.brush.clipboard | /brush clipboard /brush copy | a | Choose the clipboard brush |
| /brush smooth | worldedit.brush.smooth | /brush smooth | n | Choose the terrain softener brush |
| /brush ex | worldedit.brush.ex | /brush ex /brush extinguish | Shortcut fire extinguisher brush | |
| /brush gravity | worldedit.brush.gravity | /brush gravity /brush grav | h | Gravity brush |
| /brush butcher | worldedit.brush.butcher | /brush butcher /brush kill | Butcher brush | |
| /deltree | worldedit.tool.deltree | /deltree | Floating tree remover tool | |
| /farwand | worldedit.tool.farwand | /farwand | Wand at a distance tool | |
| /lrbuild | worldedit.tool.lrbuild | /lrbuild //lrbuild | Long-range building tool | |
| /info | worldedit.tool.info | /info | Block information tool | |
| //fillr | worldedit.fill.recursive | //fillr | Fill a hole recursively | |
| //drain | worldedit.drain | //drain | Drain a pool | |
| //fixlava | worldedit.fixlava | //fixlava /fixlava | Fix lava to be stationary | |
| //fixwater | worldedit.fixwater | //fixwater /fixwater | Fix water to be stationary | |
| //removeabove | worldedit.removeabove | //removeabove /removeabove | Remove blocks above your head. | |
| //removebelow | worldedit.removebelow | //removebelow /removebelow | Remove blocks below you. | |
| //removenear | worldedit.removenear | //removenear /removenear | Remove blocks near you. | |
| //replacenear | worldedit.replacenear | //replacenear /replacenear | f | Replace nearby blocks |
| //snow | worldedit.snow | //snow /snow | Simulates snow | |
| //thaw | worldedit.thaw | //thaw /thaw | Thaws the area | |
| //green | worldedit.green | //green /green | f | Greens the area |
| //ex | worldedit.extinguish | //ex //ext //extinguish /ex /ext /extinguish | Extinguish nearby fire | |
| /butcher | worldedit.butcher | /butcher | plangbf | Kill all or nearby mobs |
| /remove | worldedit.remove | /remove /rem /rement | Remove all entities of a type | |
| //calc | worldedit.calc | //calc //calculate //eval //evaluate //solve | Evaluate a mathematical expression | |
| //fill | worldedit.fill | //fill | Fill a hole | |
| //help | worldedit.help | //help | Displays help for the given command or lists all commands. |
Other Permissions
Plotsquared Commands List Command
- The maximum limit for the
//limitcommand can be overridden withworldedit.limit.unrestrictedpermission. - If use-inventory is enabled, users can bypass that setting with the
worldedit.inventory.unrestrictedpermission. - The
disallowed-blocksconfiguration option can be overridden with theworldedit.anyblockpermission. - Usually the Super Pickaxe does not destroy bedrock. This can be overridden with the
worldedit.override.bedrockpermission. - To use the navigation wand, the necessary permissions are
worldedit.navigation.jumpto.toolandworldedit.navigation.thru.toolas opposed to the.commandnodes.