Plotsquared Commands ListCommands

Introduction

PlotSquared has been free and open sourced since 2014. Overall PlotSquared has half a million downloads and is a mandatory part to lots of servers. Posting it as premium resource allows us to spend more time developing it.

Plugin home page: https://www.spigotmc.org/resources/plotsquared-v5.77506/

  • PlotMe: A Minecraft Plot Management Plugin. Notes Command Subcommand Argument Description Permission Permissions Group /plotme (/plot,/p): claim.
  • PlotMe: A Minecraft Plot Management Plugin. Notes Command Subcommand Argument Description Permission Permissions Group /plotme (/plot,/p): claim.

This plugin is installed on the UniversalCraftPlots Server.

Commands

/plot add <PlayerName>
Allow the specified player to build/break blocks in your plot while you are are also online in the UniversalCraftPlots Server.

/plot alias remove
Removes the name of the plot.

/plot alias set <Name>
Sets the name of the plot you are currently standing in.

/plot auto
Claims the nearest unclaimed plot for your exclusive use.

/plot biome
Lists all possible biomes for a plot.

/plot biome <BiomeName>
Set the biome for the current plot.

/plot buy
This command is normally used to purchase the unclaimed plot you are currently standing in. However, plots in UniversalCraft are free to purchase so the /plot claim command should be used instead.

/plot chat
Toggle plot chatting on or off.

/plot claim
Claim the plot you are currently standing in if you are the owner of that plot.

/plot clear
Clears the plot you are currently standing in.

/plot comment <owner public report> <comment>
Leave a comment regarding the current plot you are standing in, either as a comment to the owner of the plot, a public review of the plot, or as a report to staff for further investigation.

/plot continue
Continue working on a plot that was previously marked as completed.

/plot copy <x;z>
Copies the plot you are currently standing in to the specified location.

/plot createroadschematic
Sets the current road schematic to the roads around the plot you are currently standing in.

/plot debugroadregen plot
Regenerate all roads based on the road schematic.

/plot delete
Give up ownership and abandon the plot you are currently standing in.

/plot deny <PlayerName>
Prevent the specified player from entering your plot.

/plot desc <Description>
Sets the description of the current plot.

/plot done
Mark a plot as completed.

/plot flag add <FlagName> <Values>

Add flag values to the current plot.

/plot flag info <FlagName>
Show current flag values for the current plot.

/plot flag remove <FlagName> <Values>
Remove the specified flag values from the current plot.

List

/plot flag set <FlagName> <Value>
Set a flag value.

/plot grant add [PlayerName]
Add the specified player to the grant list of a plot.

/plot grant check
Verify the grants of a plot.

/plot home
Teleport directly to your own plot.

/plot inbox
List the comments for the current plot.

/plot info
Display information about the current plot you are standing in.

/plot kick <PlayerName>
Removes a player from your plot.

/plot list
List all the currently owned plots.

/plot load
Restore your plot to the point at which it was last saved.

/plot middle
Move you to the middle of a plot.

/plot merge <n e s w>
Merge the plot you are currently standing in with the plot to the north/east/south/west if you also own that plot.

/plot move <x;y>
Moves the current plot you and standing in to the specified location.

/plot music
Sets the background music for the current plot.

/plot purge
Remove all plots from the world.

/plot rate <Rating>
Rate the current plot you are standing in.

Commands

/plot regenallroads
Recreate all roads based upon the contents of the road schematic. This command can only be run from the console.

/plot reload
Reload plot world settings.

/plot remove <PlayerName>
Removes a player from your plot.

/plot save
Save your plot.

/plot set home
Sets the home location within your plot.

/plot setup
Runs the plot world creation wizard which involves answering a number of questions regarding the structure and layout of the world to be created. Answers should be entered in the format /plot setup <answer> for each question in turn. For example, the first prompt is for the world generation method and the response should be entered as: /plot setup PlotSquared

The second prompt is for the type of plots world to be created so choose the required world type by entering /plot setup <WorldType> where <WorldType> is one “normal”, “augmented” or “partial”:

  • normal – Standard plot generation
  • augmented – Plot generation with terrain. Sub-types are:
    • none – No terrain at all
    • ore – Just some ore veins and trees
    • road – Terrain separated by roads
    • all – Entirely vanilla generation
  • partial – Vanilla with clusters of plots.

The rest of the plot world creation wizard prompts for the type of blocks to be used and the size of the plots/roads etc. See the UniversalCraftPlots Server page for details of the values we used.

/plot setowner <PlayerName>
Sets the owner of a plot to the specified player.

/plot swap <x;y>
Swaps the contents of the plot you are currently standing in with the specified plot.

/plot trust <PlayerName>
Allow another player to build in your plot, even when you as the plot owner, are offline.

Plotsquared Commands List Roblox

/plot unlink
Unlink the plot you are currently standing in if that plot has previously been merged with another plot. The public road between the plots will then be restored.

/plot visit <PlayerName>
Visit the plot belonging to the specified player.

/plot weanywhere
Bypass WorldEdit restrictions allowing administrators to build on roads.

Plotsquared Commands List

Configuration

storage.xml

Disable SQLite:

Disable forced teleport on plot claim:

Enable MySQL storage:
Appropriate connection credentials have been specified.

Plotsquared Commands List Minecraft

Permissions list

For all permissions, use worldedit.*.

You can also type op yourname in the server console to give you all permissions (in most cases).

CommandPermissionAliasesFlagsDescription
/biomeinfoworldedit.biome.info/biomeinfoptGet the biome of the targeted block.
//setbiomeworldedit.biome.set//setbiomepSets the biome of the player’s current block or region.
/biomelistworldedit.biome.list/biomelist
/biomels
Gets all biomes available.
/chunkinfoworldedit.chunkinfo/chunkinfoGet information about the chunk that you are inside
/listchunksworldedit.listchunks/listchunksList chunks that your selection includes
/delchunksworldedit.delchunks/delchunksDelete chunks that your selection includes
//cutworldedit.clipboard.cut//cuteCut the selection to the clipboard
//pasteworldedit.clipboard.paste//pastesaoPaste the clipboard’s contents
//schematic//schematic
//schem
Schematic-related commands
//schematic formatsworldedit.schematic.formats//schematic formats
//schematic listformats
//schematic f
List available schematic formats
//schematic loadworldedit.clipboard.load, worldedit.schematic.load//schematic load
//schematic l
fLoad a schematic into your clipboard
//schematic listworldedit.schematic.list//schematic list
//schematic all
//schematic ls
dnList available schematics
//schematic saveworldedit.clipboard.save, worldedit.schematic.save//schematic save
//schematic s
Save a schematic into your clipboard
/clearclipboardworldedit.clipboard.clear/clearclipboardClear your clipboard
//loadworldedit.clipboard.load//loadLoad a schematic into your clipboard
//saveworldedit.clipboard.save//saveSave a schematic into your clipboard
//copyworldedit.clipboard.copy//copyeCopy the selection to the clipboard
//flipworldedit.clipboard.flip//flippFlip the contents of the clipboard.
//rotateworldedit.clipboard.rotate//rotateRotate the contents of the clipboard
/we/we
/worldedit
WorldEdit commands
/we reloadworldedit.reload/we reloadReload WorldEdit
/we cui/we cuiComplete CUI handshake
/we tz/we tzSet your timezone
/we version/we version
/we ver
Get WorldEdit version
/we helpworldedit.help/we helpDisplays help for the given command or lists all commands.
//fastworldedit.fast//fastToggle fast mode
//gmaskworldedit.global-mask//gmask
/gmask
Set the global mask
//toggleplace//toggleplace
/toggleplace
Switch between your position and pos1 for placement
//searchitem//searchitem
//l
//search
/searchitem
biSearch for an item
//limitworldedit.limit//limitModify block change limit
//hcylworldedit.generation.cylinder//hcylGenerates a hollow cylinder.
//cylworldedit.generation.cylinder//cylGenerates a cylinder.
//hsphereworldedit.generation.sphere//hsphereGenerates a hollow sphere.
//sphereworldedit.generation.sphere//sphereGenerates a filled sphere.
/forestgenworldedit.generation.forest/forestgenGenerate a forest
/pumpkinsworldedit.generation.pumpkins/pumpkinsGenerate pumpkin patches
//pyramidworldedit.generation.pyramid//pyramidGenerate a filled pyramid
//hpyramidworldedit.generation.pyramid//hpyramidGenerate a hollow pyramid
//generateworldedit.generation.shape//generate
//gen
//g
hrocGenerates a shape according to a formula.
//generatebiomeworldedit.generation.shape, worldedit.biome.set//generatebiome
//genbiome
//gb
hrocSets biome according to a formula.
//undoworldedit.history.undo//undo
/undo
Undoes the last action
//redoworldedit.history.redo//redo
/redo
Redoes the last action (from history)
//clearhistoryworldedit.history.clear//clearhistory
/clearhistory
Clear your history
/unstuckworldedit.navigation.unstuck/unstuck
/!
Escape from being stuck inside a block
/ascendworldedit.navigation.ascend/ascend
/asc
Go up a floor
/descendworldedit.navigation.descend/descend
/desc
Go down a floor
/ceilworldedit.navigation.ceiling/ceilfgGo to the celing
/thruworldedit.navigation.thru.command/thruPassthrough walls
/jumptoworldedit.navigation.jumpto.command/jumpto
/j
Teleport to a location
/upworldedit.navigation.up/upfgGo upwards some distance
//hollowworldedit.region.hollow//hollowHollows out the object contained in this selection
//lineworldedit.region.line//linehDraws a line segment between cuboid selection corners
//curveworldedit.region.curve//curvehDraws a spline through selected points
//overlayworldedit.region.overlay//overlaySet a block on top of blocks in the region
//centerworldedit.region.center//center
//middle
Set the center block(s)
//naturalizeworldedit.region.naturalize//naturalize3 layers of dirt on top then rock below
//wallsworldedit.region.walls//wallsBuild the four sides of the selection
//facesworldedit.region.faces//faces
//outline
Build the walls, ceiling, and floor of a selection
//smoothworldedit.region.smooth//smoothnSmooth the elevation in the selection
//moveworldedit.region.move//movesMove the contents of the selection
//regenworldedit.regen//regenRegenerates the contents of the selection
//deformworldedit.region.deform//deformroDeforms a selected region with an expression
//forestworldedit.region.forest//forestMake a forest within the region
//replaceworldedit.region.replace//replace
//re
//rep
fReplace all blocks in the selection with another
//stackworldedit.region.stack//stacksaRepeat the contents of the selection
//setworldedit.region.set//setSet all the blocks inside the selection to a block
/.sworldedit.scripting.execute/.sExecute last CraftScript
/csworldedit.scripting.execute/csExecute a CraftScript
//pos2worldedit.selection.pos//pos2Set position 2
//chunkworldedit.selection.chunk//chunkscSet the selection to your current chunk.
//pos1worldedit.selection.pos//pos1Set position 1
//hpos1worldedit.selection.hpos//hpos1Set position 1 to targeted block
//hpos2worldedit.selection.hpos//hpos2Set position 2 to targeted block
//wandworldedit.wand//wandGet the wand object
/toggleeditwandworldedit.wand.toggle/toggleeditwandToggle functionality of the edit wand
//contractworldedit.selection.contract//contractContract the selection area
//outsetworldedit.selection.outset//outsethvOutset the selection area
//insetworldedit.selection.inset//insethvInset the selection area
//distrworldedit.analysis.distr//distrcdGet the distribution of blocks in the selection
//sel//sel
/;
Choose a region selector
//desel//desel
//deselect
Deselect the current selection
//countworldedit.analysis.count//countdCounts the number of a certain type of block
//sizeworldedit.selection.size//sizecGet information about the selection
//expandworldedit.selection.expand//expandExpand the selection area
//shiftworldedit.selection.shift//shiftShift the selection area
/snapshot/snapshot
/snap
Snapshot commands
/snapshot useworldedit.snapshots.restore/snapshot useChoose a snapshot to use
/snapshot selworldedit.snapshots.restore/snapshot selChoose the snapshot based on the list id
/snapshot listworldedit.snapshots.list/snapshot listList snapshots
/snapshot afterworldedit.snapshots.restore/snapshot afterChoose the nearest snapshot after a date
/snapshot beforeworldedit.snapshots.restore/snapshot beforeChoose the nearest snapshot before a date
/restoreworldedit.snapshots.restore/restore
//restore
Restore the selection from a snapshot
//worldedit.superpickaxe//
/,
Toggle the super pickaxe pickaxe function
/superpickaxe/superpickaxe
/pickaxe
/sp
Select super pickaxe mode
/superpickaxe singleworldedit.superpickaxe/superpickaxe singleEnable the single block super pickaxe mode
/superpickaxe areaworldedit.superpickaxe.area/superpickaxe areaEnable the area super pickaxe pickaxe mode
/superpickaxe recurworldedit.superpickaxe.recursive/superpickaxe recur
/superpickaxe recursive
Enable the recursive super pickaxe pickaxe mode
/tool/toolSelect a tool to bind
/tool none/tool noneUnbind a bound tool from your current item
/tool treeworldedit.tool.tree/tool treeTree generator tool
/tool replworldedit.tool.replacer/tool replBlock replacer tool
/tool cyclerworldedit.tool.data-cycler/tool cyclerBlock data cycler tool
/tool floodfillworldedit.tool.flood-fill/tool floodfill
/tool flood
Flood fill tool
/tool brush/tool brush
/tool br
Brush tool
/tool brush sphereworldedit.brush.sphere/tool brush sphere
/tool brush s
hChoose the sphere brush
/tool brush cylinderworldedit.brush.cylinder/tool brush cylinder
/tool brush cyl
/tool brush c
hChoose the cylinder brush
/tool brush clipboardworldedit.brush.clipboard/tool brush clipboard
/tool brush copy
aChoose the clipboard brush
/tool brush smoothworldedit.brush.smooth/tool brush smoothnChoose the terrain softener brush
/tool brush exworldedit.brush.ex/tool brush ex
/tool brush extinguish
Shortcut fire extinguisher brush
/tool brush gravityworldedit.brush.gravity/tool brush gravity
/tool brush grav
hGravity brush
/tool brush butcherworldedit.brush.butcher/tool brush butcher
/tool brush kill
Butcher brush
/tool deltreeworldedit.tool.deltree/tool deltreeFloating tree remover tool
/tool farwandworldedit.tool.farwand/tool farwandWand at a distance tool
/tool lrbuildworldedit.tool.lrbuild/tool lrbuild
/tool /lrbuild
Long-range building tool
/tool infoworldedit.tool.info/tool infoBlock information tool
/matworldedit.brush.options.material/mat
/material
Set the brush material
/rangeworldedit.brush.options.range/rangeSet the brush range
/sizeworldedit.brush.options.size/sizeSet the brush size
/maskworldedit.brush.options.mask/maskSet the brush mask
/none/noneUnbind a bound tool from your current item
/treeworldedit.tool.tree/treeTree generator tool
/replworldedit.tool.replacer/replBlock replacer tool
/cyclerworldedit.tool.data-cycler/cyclerBlock data cycler tool
/floodfillworldedit.tool.flood-fill/floodfill
/flood
Flood fill tool
/brush/brush
/br
Brush tool
/brush sphereworldedit.brush.sphere/brush sphere
/brush s
hChoose the sphere brush
/brush cylinderworldedit.brush.cylinder/brush cylinder
/brush cyl
/brush c
hChoose the cylinder brush
/brush clipboardworldedit.brush.clipboard/brush clipboard
/brush copy
aChoose the clipboard brush
/brush smoothworldedit.brush.smooth/brush smoothnChoose the terrain softener brush
/brush exworldedit.brush.ex/brush ex
/brush extinguish
Shortcut fire extinguisher brush
/brush gravityworldedit.brush.gravity/brush gravity
/brush grav
hGravity brush
/brush butcherworldedit.brush.butcher/brush butcher
/brush kill
Butcher brush
/deltreeworldedit.tool.deltree/deltreeFloating tree remover tool
/farwandworldedit.tool.farwand/farwandWand at a distance tool
/lrbuildworldedit.tool.lrbuild/lrbuild
//lrbuild
Long-range building tool
/infoworldedit.tool.info/infoBlock information tool
//fillrworldedit.fill.recursive//fillrFill a hole recursively
//drainworldedit.drain//drainDrain a pool
//fixlavaworldedit.fixlava//fixlava
/fixlava
Fix lava to be stationary
//fixwaterworldedit.fixwater//fixwater
/fixwater
Fix water to be stationary
//removeaboveworldedit.removeabove//removeabove
/removeabove
Remove blocks above your head.
//removebelowworldedit.removebelow//removebelow
/removebelow
Remove blocks below you.
//removenearworldedit.removenear//removenear
/removenear
Remove blocks near you.
//replacenearworldedit.replacenear//replacenear
/replacenear
fReplace nearby blocks
//snowworldedit.snow//snow
/snow
Simulates snow
//thawworldedit.thaw//thaw
/thaw
Thaws the area
//greenworldedit.green//green
/green
fGreens the area
//exworldedit.extinguish//ex
//ext
//extinguish
/ex
/ext
/extinguish
Extinguish nearby fire
/butcherworldedit.butcher/butcherplangbfKill all or nearby mobs
/removeworldedit.remove/remove
/rem
/rement
Remove all entities of a type
//calcworldedit.calc//calc
//calculate
//eval
//evaluate
//solve
Evaluate a mathematical expression
//fillworldedit.fill//fillFill a hole
//helpworldedit.help//helpDisplays help for the given command or lists all commands.

Other Permissions

Plotsquared Commands List Command

  • The maximum limit for the //limit command can be overridden with worldedit.limit.unrestricted permission.
  • If use-inventory is enabled, users can bypass that setting with the worldedit.inventory.unrestricted permission.
  • The disallowed-blocks configuration option can be overridden with the worldedit.anyblock permission.
  • Usually the Super Pickaxe does not destroy bedrock. This can be overridden with the worldedit.override.bedrock permission.
  • To use the navigation wand, the necessary permissions are worldedit.navigation.jumpto.tool and worldedit.navigation.thru.tool as opposed to the .command nodes.